Thank you very much for waiting patiently for Fummy's answers to your questions!
Here are the selected questions and answers.
What motivated you to do a remake of The Witch's House?
Several years ago, a few companies approached me, either asking me to do a remake with them or asking to do the remake themselves.
In 魔女の家ゲーム development cycles, the actual production https://list-casino-win.site/2/3652.html done by different people, so it would end up as something else.
The only person who can ever perfectly maintain the atmosphere of a piece is the original 魔女の家ゲーム />So if I wanted to do a remake that I would be happy with, I knew I had to do it by myself.
I just hope that people will have a fun time playing it.
Did you start out with a cohesive vision or did the story and world come together naturally as the game's development progressed?
When I was developing it, I enjoyed watching horror game LPs, so I wanted to create a horror game that would be fun to LP.
I knew what the ending would be from the beginning, so I just built the game up around that.
I especially like The Alchemist and The Devil and Miss Prym.
First I thought up the ending, then I wrote some notes about the house, its traps, 魔女の家ゲーム map, and the characters.
The dialogue for the true endings.
I spent about a month creating what amounts to a 3 minute scene.
But when I actually put it into ニューヨークにカジノはありますか game, it felt too much like she was explaining everything.
What would this third ending contain?
I created Ending No.
How would you feel about 魔女の家ゲーム />Also, how do you feel about crossovers with the witch' house in fan works now?
I would accept it if it was something that would meet my standards.
What do people think about making games in this engine?
If so, what are your favorites?
RPG Maker is an engine that allows people like 魔女の家ゲーム — someone who is not a professional game developer — easily create games.
I played that for over 20 hours, and was amazed that such 魔女の家ゲーム fun free game existed.
Any chance of any new content in the witch's house universe, such as a sequel, another light novel or game?
As far as creative work goes, I think the best solution is always to just create something that YOU think is fun 魔女の家ゲーム interesting.
Justin Pfeiffer from DANGEN Entertainment here.
Firstly, thank you all very much for submitting your questions to Fummy regarding The Witch's House MV!
We have collected the questions and will be submitting them to Fummy very soon.
We are allowing one more week for any additional questions you might have that can be submitted specifically on our verified Discord channel for The Witch's House MV.
The cut off will be one week from today.
Thanks go here much for your submissions!
Copyright © 2017 Dangen Entertainment.
The Witch's House MV is a trademark of Fummy.
Copyright © 2012 Fummy.
OPENREC.tv（オープンレックティービー）は、ゲーム実況やプレイ動画、ライブ配信が楽しめる、新しい動画コミュニティプラットフォームです。. 魔女の家MV Extra」最終回事前に骸骨の部屋に行こうと思ったら、急に出て速攻で食われたwwwww「初見プレイ」.
It is a pity, that now I can not express - it is very occupied. I will be released - I will necessarily express the opinion.
Absolutely with you it agree. I like your idea. I suggest to take out for the general discussion.
What entertaining message
Bravo, excellent phrase and is duly
It is grateful for the help in this question how I can thank you?
As the expert, I can assist. I was specially registered to participate in discussion.
Let's talk on this theme.
You have hit the mark. It seems to me it is good thought. I agree with you.